![]() Finally, I found the address - 1E6C - that enabled me to transform Flying Windows to Flying Smiley Faces: In various addresses that appeared relevant, I changed FF hex values to 4A, saving and testing every change independently, reverting back to FFh if the change had no effect. ![]() Turning to HxD, I opened the Flying Windows.scr file saved on the USB stick. So based on this assumption - back again on a Windows 10 box - I opened Character Map, selected Wingdings and settled on the smiley face character, remembering its hex code value of 4A. I guessed it should then be theoretically possible to change this supposed character to another character found in the Wingdings font set. ![]() Based on observation, I assumed Flying Windows used the windows logo character (FFh) - last character of the Wingdings font - to fling through outer space. ![]()
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